CONTRACT - Associate Engineer, ML SDET
✨ AI Summary
Nintendo Technology Development, a leader in interactive entertainment, is hiring a contract Associate Engineer, ML SDET in Redmond, WA. This onsite role focuses on converting manual tests to automated ones, developing test infrastructure, and triaging defects. Requires 3+ years of software development experience, proficiency in C++ and Python, and knowledge of testing methodologies; desired skills include machine learning LLMs. Pay range is $50.62–$81 USD per hour, with no visa sponsorship or remote work available.
Nintendo Technology Development
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES
- Convert manual tests in various domain areas to automated tests
- Use automation frameworks both API and UI based in automation effort.
- Develop, maintain, and improve tests for Nintendo's systems
- This is a development role with automated test creation and infrastructure
- Debugs code effectively within primary area
- Responsible for triage of emerging bug reports, feature requests, and support inquiries
- Create Test Plans to determine strategy, test coverage, and required tooling to ensure high product quality
- Drives finding root cause and resolution of defects
SUMMARY OF REQUIREMENTS
- 3+ years of professional experience in software development
- Proficiency in C++ and Python (3+ years)
- Knowledge of application software design and emerging technologies
- Knowledge of software testing methodologies and software quality assurance processes
- Experience with git version control system
- Building and running software in Windows, Linux and embedded systems
- BS in Engineering, Computer Science, or related field
Desired skills
- Knowledge of real-time operating systems (RTOS)
- Developer knowledge of various computer domains: graphics, multimedia, device I/O
- Knowledge, understanding, and use of machine learning LLMs
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is onsite in Redmond, WA, and not open to remote status at this time.
This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
About the Company
Nintendo is home to tons of talented professionals and some pretty famous characters. That’s why our company culture is a celebration of both work and play, with events and activities galore. Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Americas. Nintendo Technology Development (NTD) is a wholly owned subsidiary of Nintendo, based in Redmond, Washington. We research and develop cutting-edge software and hardware technologies that power Nintendo platforms and games. As part of the global Technology Development Division, we contribute to systems like Nintendo Switch 2 in addition to Nintendo games that deliver smiles to players around the world. NST is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we’re passionate about creating games designed to surprise and delight our customers. NOCL is responsible for the marketing, sales, and distribution of Nintendo hardware, accessories, and first-party games in Canada. Retro Studios is a collaborative Nintendo developer creating innovative games while empowering talent. Shiver is a boutique game developer based in warm and sunny Miami, Florida. Our small team is made up of highly talented individuals who enjoy working together to make great games. We focus on console development (Nintendo Switch and other platforms) for high-profile titles. Next Level Games is a wholly owned subsidiary of Nintendo Co., Ltd.
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