Staff Software Engineer

Company: Metrea
Location: Stockholm, Sweden
Type: Full-time
Posted: Aug 19, 2026
Views: 3

✨ AI Summary

Metrea, a defense company delivering effects-as-a-service across air, maritime, and space domains, is hiring a Staff Software Engineer in Stockholm, Sweden. The role focuses on optimizing real-time rendering systems and building large-scale synthetic world simulations, with a tech stack centered on C++ and modern 3D engines like Unreal or Unity. Requires senior/staff-level experience in large-scale environments, GPU pipelines, and performance optimization. Perks include 30 days of leave, 5% pension, bonus scheme, and 5K SEK annual wellness allowance.

Company Overview

Metrea delivers effects-as-a-service to national security partners across five domains and more than a dozen mission areas. These include airborne ISR, electronic warfare, secure communications, aerial refueling, special air missions, aerial firefighting, and advanced simulation. We own the whole stack: designing, building, and operating turnkey capabilities that give our partners decisive, asymmetric advantage against rapidly evolving threats.

Our operating model is built around three interlocking pillars. The Support Groups provide a global shared-service – spanning people, finance, platform, operations, legal, and engagement. This frees up our Core Groups, who develop and own mission capabilities end-to-end, to focus entirely on delivery. The Market Groups apply a regional lens, ensuring that our agile and adaptable capabilities remain aligned to the wicked problems that matter most to our partners across the Americas, EMEA, and Asia-Pacific.

At the heart of our model is a simple but powerful idea: be a true partner with skin in the game. Our partners need effects, not just equipment. By owning the full stack – from the lab to the field – we are able to drive a continuous cycle of innovation that keeps our partners ahead. It's a fast-moving, intellectually demanding environment where talented people are given real responsibility, work on problems that matter, and contribute to an enterprise that is growing quickly and deliberately.

Headquartered in Washington, DC, with facilities across the United States, the United Kingdom, as well as Continental Europe and Asia-Pacific.

Group Overview

The Digital and Synthetic Capability Unit (D&S) is committed to providing mission-driven information solutions that seamlessly bridge the digital and physical realms. Leveraging cutting-edge technologies and advanced platforms, we empower operational readiness and elevate situational awareness across diverse domains—including air, maritime, and space.

Position Summary

In this role you will join our World team and work on optimization of real-time rendering systems, with an emphasis on modern rendering techniques and GPU pipeline mastery. While expertise with Unreal Engine is not mandatory, it is considered a significant advantage. As a candidate you will bring a deep understanding of rendering architectures, shader programming, and the latest technologies.

What You'll Do

  • Lead the design and development of systems to support a large-scale synthetic, procedurally generated twin of the world.
  • Architect and implement scalable world-building workflows, including terrain management, asset streaming, scene partitioning, and data-driven content pipelines.
  • Act as the natural point of contact for any queries relating to the architecture of world systems
  • Drive best practices for 3D engine development across the team, including code quality, performance, and maintainability.
  • Collaborate closely with technical artists, data engineers, and domain experts to translate real-world data into high-fidelity, interactive environments.
  • Optimize performance across CPU, GPU, memory, and streaming systems to meet real-time constraints at world scale.
  • Extend and customize core engine systems and tools (C++) to support simulation, visualization, and geospatial use cases.
  • Mentor and support other engineers, contributing to technical direction and raising the overall bar of the team.
  • Evaluate and integrate new engine features, APIs, and SDK tools relevant to large-scale world simulation.

What You Bring

  • Strong experience developing within modern 3D game engines (e.g., Unreal, Unity, or proprietary equivalents), including deep familiarity with core engine architecture.
  • Expertise in C++ and standard object-oriented programming frameworks.
  • Proven experience building or contributing to large-scale environments or open worlds, including scene management, modern streaming tech, and world partitioning.
  • Solid understanding of real-time performance optimization, including profiling tools and debugging techniques.
  • Experience working with data-driven pipelines, external data integration, or procedural content systems.
  • Ability to work across disciplines and communicate effectively with both technical and non-technical stakeholders.
  • Experience operating at a senior/staff level, influencing technical direction and mentoring others.

Additional Eligibility Qualifications

  • Experience with geospatial data (GIS, photogrammetry, LiDAR, OpenStreetMap, etc.) or real-world data ingestion pipelines.
  • Familiarity with modern rendering paradigms (e.g., virtualized geometry, global illumination, physics engines).
  • Experience building tools and workflows for content creators and technical artists.
  • Background in simulation, digital twins, or large-scale visualization systems.
  • Passion for building systems that bridge the digital and physical world at a global scale.
  • Comfortable working in an evolving environment with ambiguous problems and long-term technical vision.

Benefits

Friskvård of 5K annually

Parental leave

5% occupational pension (swe. tjänstepension),

30 days of leave

Bonus Scheme

Personal development opportunities

Work Authorization / Security Clearance

The employee will have the legal right to work in Sweden and will be able to produce right to work documentation.

AAP/EEO Statement

Metrea is an Equal Opportunity Employer. Employment decisions are made without regard to race, colour, religion, sex, sexual orientation, gender identity, national origin, disability, or other characteristics protected by law.

Position Type and Expected Hours of Work

This is a full-time non-exempt position with typical working hours of Monday through Friday, 9:00 a.m. to 6:00 p.m. Hours and work shifts may change in accordance with department and business needs.

Work Environment

This job operates on a hybrid working split, with a requirement of three days per week of office-based work.

Travel

Occasional travel to other Metrea offices might be required.

Our Firmware

At Metrea, our single core value is Rooted in Humility, and our four cornerstone attributes are Entrepreneurial, Systematic, Discerning, and Over-Deliver. These form what we call our Teammate Firmware. Just like technical firmware connects software and hardware, our Firmware is the constant interface between our mission and our people. It defines how we show up, how we work together, and how we solve complex problems.

Our team Firmware creates a web-like, hyper-collaborative, dynamically hierarchical way of working that helps us adapt quickly, communicate openly, and distribute decision-making to where expertise actually lives. It enables groups to self-organize around hard problems, shift fluidly as priorities evolve, and operate with the trust, curiosity, and discipline required in a complex mission space. This foundation allows us to deliver elegant, effective solutions and uphold our purpose: protecting our precious inheritance.

About the Company

Name: Metrea
Location: Washington, DC

Metrea is the originator and leading provider of effects-as-a-service to national security partners across multiple domains and over a dozen mission areas. We seek out complex national security challenges and proactively develop elegant solutions combining cutting-edge commercial technology and business models. We were founded, designed, and are governed by principles, incentives and frameworks that allow us and drive us to act long before a contract is in place. Once engaged, our success is measured by how effective, efficient, and adaptable our solutions are in delivering real-world outcomes. Our deliberate exposure to the success of our solutions demands full accountability. In every mission area we enter into, we build vertically integrated, full-stacks of capability. We architect solutions and their supporting programs, design and engineer the critical technologies they require, and take full ownership of testing, operating, and delivering their final effects in the field. Delivering our solutions as-a-service provides true agility. Our customers can turn them on and off at a moment's notice, scaling them up and down as their requirements change. With full-stack ownership, we drive continuous improvement: turning field insights into rapid innovations, continuously integrating them into our operations. Our lean-forward commitment doesn’t end at prototyping - we deliver and operate our solutions as a service throughout their entire lifecycle. Ours is an organization deliberately configured to mitigate, share, and unburden our partners of risk in every mission we take on.

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