iOS Software Engineer - Creative Apps
✨ AI Summary
Apple, a leader in consumer technology and creative software, is hiring an iOS Software Engineer for its Creativity Apps team in Vancouver to build media management and collaboration features for Final Cut Pro, Logic Pro, and iWork. The role requires 2+ years of proven iOS/macOS development experience, strong Swift proficiency, and familiarity with SwiftUI, UIKit, or AppKit, plus a solid grasp of computer science fundamentals and architectural patterns. Preferred skills include modern Swift concurrency (async/await, actors), Swift Testing/XCTest, and a passion for Apple's creative apps. This is an early-team opportunity to drive features from concept to delivery, with no salary or remote policy mentioned.
At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. You bring passion, and dedication to your job and there is no telling what you could accomplish.
The Creativity Apps team is looking for an engineer with expertise in Apple platforms to help architect and build media management and collaboration features for creative tools. You’ll be working with the world-class teams behind Final Cut Pro, Logic Pro, and iWork to create next-generation tools for creators.
This is a great opportunity to be one of the early members of a new engineering team! You will be responsible for setting the direction and architecture of new and innovative collaborative features for the creative space. You will work with human interface designers, quality assurance teams, and the cross functional teams to go beyond code and will influence everything from user interface to project planning.
The ideal candidate should have experience in iOS development, cloud technologies, care about long term sustainable software development, and can drive features from concept all the way to delivery. This position also requires a self-motivated individual with excellent interpersonal skills to effectively collaborate with all levels of the organization.
Minimum Qualifications
- 2+ years proven experience shipping high quality, tested code on iOS and / or macOS
- Strong understanding of architectural patterns commonly used in programming for Apple platforms
- Solid grasp of computer science fundamentals and object-oriented design
- Strong proficiency in Swift and at least one UI framework (SwiftUI, UIKit, AppKit)
- Ability to work with ambiguity and take ownership of product features
- Willingness to ask for help and learn from others
- Committed to encouraging an open and inclusive work environment
- Strong communication, collaboration, and project management skills
- Bachelor’s Degree in Computer Science or equivalent experience.
Preferred Qualifications
- Demonstrated interest in one of Apple's apps for creative pros & enthusiasts (Final Cut Pro, Logic Pro, iMovie, GarageBand)
- Experience with modern concurrency in Swift, including async / await and actors
- Proficiency with Swift Testing and / or XCTest
- Demonstrated commitment to accessibility and localization
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