Research Software Engineer- Simulation Algorithm/ Geometry Processing
On this Role:
This role is a mix of a few worlds coming together. You’ll be working with machine learning but not in a vacuum. It’s applied to real engineering problems, working with 2D and 3D data from CAD, CAE and CAM systems. A big part of the work is taking complex geometry, design workflows and simulation data and figuring out how to turn that into something an AI system can actually understand and use.
We’re looking for someone who’s strong technically, especially in Python and ML but also has the curiosity to dig into how things are designed and built in the real world. You might come from a research background or industry but either way you’re comfortable moving between theory and practical application. If you’ve spent time around mechanical systems or engineering design, that’s a big plus because a lot of this role is about bridging that gap between advanced models and how engineers actually work day to day.
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